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biuaxia

"万物皆有裂痕,那是光进来的地方。"
github
bilibili
tg_channel

Channel

title: Channel
date: 2022-06-29 14:39:00
toc: false
index_img: http://api.btstu.cn/sjbz/?lx=m_dongman&cid=7
category:

  • Go
    tags:
  • Solution
  • Times
  • Pointer

Remember: Do not communicate by sharing memory; instead, share memory by communicating.

  • All send operations on channels are blocking (also known as blocking).
  • When using waiteGroup, it must be used with a pointer.
  • When solving practical problems, it is necessary to investigate based on concurrency and cannot guarantee order or disorder.

Let's go straight to the code, pay attention to the comments:

package main

import "fmt"

type worker struct {
	in   chan int
	done chan bool
}

func main() {
	const count = 4

	var workers [count]worker
	for i := 0; i < count; i++ {
		workers[i] = createWorker(i)
	}

	for i, worker := range workers {
		worker.in <- 'a' + i
	}

	for i, worker := range workers {
		worker.in <- 'A' + i
	}

	for _, worker := range workers {
		<-worker.done
		<-worker.done
	}
}

func doWork(id int, w worker) {
	for {
		fmt.Printf("No.%d worker received: %c\n", id, <-w.in)
		go func() { w.done <- true }() // A buffered channel can also be established to solve this problem. It has the same effect as done: make(chan bool, 1), and it will not block here anymore, resulting in unordered results.
		// w.done <- true
	}
}

func createWorker(id int) worker {
	w := worker{
		in:   make(chan int),  // Adding to the in channel allows both sets of data to be sent, opening two done receptions, resulting in unordered results.
		done: make(chan bool), // Adding to the done channel allows the first set of data to be sent, and then directly opens the second set of data sending, resulting in unordered results.
	}
	go doWork(id, w)
	return w
}

Implemented using sync.WaitGroup:

package main

import (
	"fmt"
	"sync"
)

type worker struct {
	in   chan int
	done *sync.WaitGroup
}

func main() {
	const count = 4

	var wg sync.WaitGroup

	var workers [count]worker
	for i := 0; i < count; i++ {
		workers[i] = createWorker(i, &wg)
	}

	wg.Add(count * 2)
	for i, worker := range workers {
		worker.in <- 'a' + i
	}

	for i, worker := range workers {
		worker.in <- 'A' + i
	}

	wg.Wait()
}

func doWork(id int, w worker) {
	for {
		fmt.Printf("No.%d worker received: %c\n", id, <-w.in)
		w.done.Done()
	}
}

func createWorker(id int, wg *sync.WaitGroup) worker {
	w := worker{
		in:   make(chan int),
		done: wg,
	}
	go doWork(id, w)
	return w
}

Using functions with WaitGroup:

package main

import (
	"fmt"
	"sync"
)

type worker struct {
	in   chan int
	done func()
}

func main() {
	const count = 4

	var wg sync.WaitGroup

	var workers [count]worker
	for i := 0; i < count; i++ {
		workers[i] = createWorker(i, &wg)
	}

	wg.Add(count * 2)
	for i, worker := range workers {
		worker.in <- 'a' + i
	}

	for i, worker := range workers {
		worker.in <- 'A' + i
	}

	wg.Wait()
}

func doWork(id int, w worker) {
	for {
		fmt.Printf("No.%d worker received: %c\n", id, <-w.in)
		w.done()
	}
}

func createWorker(id int, wg *sync.WaitGroup) worker {
	w := worker{
		in:   make(chan int),
		done: wg.Done,
	}
	go doWork(id, w)
	return w
}
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